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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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3D model of an anthro cheetah made in Blender (.Blend) that I named David. Rig , Hair and Fur only in blender, other formats only model mesh
============================================Textures=================================================
===========================================NormalMaps===============================================
Mappings applied to tongue, nose, eyes, mouth inside (Normal map and roughness map)
==============================================RIG====================================================
the model has rigged with full face rig (shown in test video)
the model has drivers for (eyes blinking, mouth, nose, breathing)
rig available only in blender
Rig Test: ( https://www.youtube.com/watch?v=lLvA9bhbmd8 )
==========================================MODEL====================================================
Mesh: ( Body , eyes , tonque , teeth and clothes )
Body Polygons: 18052
Polygons of all clothes : 30406
===========================================RENDER====================================================
The model is being rendered in cycles (With some post processing settings)
============================================FUR=======================================================
The model contains 10 Fur divisions ( Hair Particle system )
(Body , head , tail , etc...)
===========================================FORMATS====================================================
The model is native to Blender 3.5 and other formats like ( .FBX .OBJ .STL .DAE )