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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Bring your aviation, simulation, or strategy games to life with this highly optimized stylized single-engine civil aircraft modeled after the classic Beechcraft design.
This model features an incredibly lightweight polycount and smart material distribution—built entirely without texture dependencies. It uses clean multi-material slots, allowing you to easily customize the aircraft's color palette (body, wing trims, propeller) directly inside your game engine's inspector in just seconds!
Perfect for:• Flight simulators, arcade flying games, and prototypes.• Tycoon, management, or strategy games (as airport traffic or static props).Included Flight Animations (60-Frame Sequences):
01_Takeoff: Realistic liftoff sequence with continuous forward acceleration and a steady nose-up pitch adjustment.
02_Turn_Left: Smooth left-hand banking maneuver utilizing calculated Z-axis rotation and precise banking coordinates.
03_Turn_Right: Symmetrical right-hand banking aerodynamic curve tracking seamless positional shift.
04_Full_Roll_360: Complete 360-degree precision barrel roll stunt showcasing dynamic aerial agility mid-flight.
05_Landing: Steady controlled approach sequence with descent trajectory profiling perfect runway alignment.• Mobile, WebGL, VR, and low-end hardware performance budgets.
Technical Specifications:• Vertex Count: ~5.9K• Polygon Count: ~6.5K (Triangles)• Unwrapped UVs: Yes• Animations: None (Propeller is separated as an individual sub-mesh sub-object, ready for script-based rotation).