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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Rigging & Animation Demo:
https://www.bilibili.com/video/BV1cAdrBZE1n/?vd_source=7cc90315ad1d01beb82677e125c39329
In the main 3ds Max format file, movable parts such as the wings, landing gear, cockpit, and air brakes have been linked and rigged, with controllers provided for wing movement. However, exported universal formats (e.g., FBX, OBJ) do not include rigging, animations, or controllers. For details, please refer to the video preview.
Models and textures include:
• Aircraft Main Body – 8192 resolution PBR workflow textures, V‑Ray workflow textures for rendering in 3ds Max; Substance Painter source file provided for texturing process.
• Landing Gear – 4096 resolution PBR workflow textures, V‑Ray workflow textures for rendering in 3ds Max; Substance Painter source file provided for texturing process.
• Tires – 2048 resolution PBR workflow textures, V‑Ray workflow textures for rendering in 3ds Max; Substance Painter source file provided for texturing process.
• Cockpit – 4096 resolution PBR workflow textures, V‑Ray workflow textures for rendering in 3ds Max; Substance Painter source file provided for texturing process.
• Ejection Seat – 4096 resolution PBR workflow textures, V‑Ray workflow textures for rendering in 3ds Max; Substance Painter source file provided for texturing process.
• External Fuel Tanks – 2048 resolution PBR workflow textures, V‑Ray workflow textures for rendering in 3ds Max; ready‑to‑use shelf textures provided. No Substance Painter file included; available for separate purchase if needed.
• Sky Sword I Short‑Range Air‑to‑Air Missile – 4096 resolution PBR workflow textures, V‑Ray workflow textures for rendering in 3ds Max; ready‑to‑use shelf textures provided. No Substance Painter file included; available for separate purchase if needed.
• Sky Sword II Medium‑Range Air‑to‑Air Missile – 4096 resolution PBR workflow textures, V‑Ray workflow textures for rendering in 3ds Max; ready‑to‑use shelf textures provided. No Substance Painter file included; available for separate purchase if needed.
Note: The polygon count screenshot shows the model with all external stores mounted. Different loadout configurations will have slightly lower poly counts. The clean configuration (no external stores, only pylons) ranges from 28,000 to 30,000 polygons. Please do not make misleading comparisons based on the fully loaded screenshot.
Provided texture workflows:
Provided file formats:
Special Notes: