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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Rigging or Animation Demo:
https://www.bilibili.com/video/BV1Mb5C6VEmW/?share_source=copy_web&vd_source=38a37ee1de6e42c8fae6c5bbbec74d7c
4K AirFrame Texture Workflows:
1.Metal/Rough PBR: AO + Basecolor + Metallic + Roughness + Normal2.Spec/Gloss PBR: AO + Diffuse + Specular + Glossiness + Normal3.V-Ray Classic: AO + Diffuse + Reflection + Glossiness + IOR + Normal
File Formats:
1.3ds Max 2018 /2015 (rigging + V-Ray 6.0 materials)2.FBX 20183.OBJ & 3ds4.Substance Painter 2021(AirFrame)
The wheels and missiles/bombs mounted on the fighter jet do not include the files drawn by Substance painter, but instead utilize finished PBR and vray rendering process maps.For details, please refer to the screenshot of the substance painter file.
Critical Notes:
1.Rigging ONLY in 3ds Max file (universal formats are static).2.Materials optimized for V-Ray 6.0 – use SP files for other renderers.3.Normal maps: DirectX format – OpenGL users must flip green channel.4.Reassign materials in external software for FBX/OBJ files.5.The finished product shelf image for three tires was used, and there is no substance painter file.