DESCRIPTION
Overview

Bring a sleek, recognizable silhouette to your project with this fictional narrowbody commercial jetliner. Drawing inspiration from the iconic twin rear-engine, T-tail configuration of classic regional airliners like the MD-88 family, this fully original model delivers a retro-modern aesthetic optimized for today's production pipelines.

Engineered from the ground up as a progressive stretched platform, the design maintains perfectly coherent aerodynamic proportions across its fuselage lines.

Commercial-Ready & IP-Free

This asset is a 100% original, fictional aircraft concept. Built strictly as a non-IP asset, it is completely cleared for commercial use in video games, films, simulators, and visualizations without manufacturer licensing restrictions or legal overhead.

Production-Ready Textures & Workflow
  • Baked PBR Pipeline: Enhanced with high-quality textures baked directly from aerospace-grade CAD source data—delivering pristine visual fidelity for flight games and real-time PC applications.
  • Pre-Applied Livery & UVs: Features a professional, fully UV-unwrapped layout with an included custom livery texture set, offering an instant drag-and-drop solution that is easy to re-skin.
  • Lightweight Optimization: The real-time mesh is meticulously retopologized at approximately 16,000 triangles, hitting the perfect balance between high-end performance and smooth surface transitions.
  • CAD Surface Precision: Derived from precision NURBS engineering to ensure perfect hull curvature and clean shading with zero artifacts.
Included Formats3D Real Time & Engine Deployment
  • Native .blend (Blender 3.6+ source project with Cycles setup)
  • .OBJ (Optimized low-poly mesh variant, provided untextured for custom livery development)
  • .GLB / .GLTF (Drop-in formats optimized for real-time engines, web viewing, and AR)
  • .PLY (High-poly variation incorporating vertex-based colors directly from the CAD source—ideal for close-up visualization without needing external textures)
CAD & Industrial Engineering
  • STEP AP214
  • IGES
  • CGR
3D Printing & Scale Modeling
  • STL
  • 3MF(Scales reliably across FDM and resin printing processes. Adjust thin structural cross-sections depending on your targeted physical print scale).

Note: This model is a geometry and texture-focused asset. It is unrigged and non-animated, offering a clean, clean mesh baseline for your custom animation pipelines.

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MD-88 Style Twin Rear-Engine Jetliner - Custom Plane Low-poly 3D model

$6.68
Royalty Free License (no AI)
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Native file format
BLEND6 files
Size: 14.6 MB
Cycles | 3.6
Cycles | 3.6
Cycles | 3.6
Cycles | 3.6
Cycles | 3.6
Cycles | 3.6
Exchange formats
OBJ
OBJ | 8 files<br />File Size: 4.88 MB
FBX
Autodesk FBX | 3 files<br />File Size: 1.73 MB
GLTF
glTF | 11 files<br />File Size: 3.73 MB
STP
STEP<br />File Size: 1.67 MB
3MF
3D Manufacturing File<br />File Size: 195 KB
X_T
Parasolid | 2 files<br />File Size: 1.05 MB
IGE
IGES<br />File Size: 3.15 MB
PLY
Ply | 6 files<br />File Size: 2.87 MB
F3D
Autodesk Fusion 360<br />File Size: 727 KB
ABC
Alembic | 3 files<br />File Size: 3.67 MB
OTHER
Other<br />File Size: 2.83 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
16132 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
48396 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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