1/23
Equip your digital environment with this streamlined, fictional narrowbody regional airliner mesh. Drawing distinctive aesthetic cues from classic twin rear-engine, T-tail layouts like the MD-88 family, this fully original design is crafted to satisfy strict performance budgets while maintaining an authentic, sleek profile.
Developed as a progressive stretched platform, the airframe allows you to explore extended fuselage configurations without sacrificing balanced, coherent aerodynamic lines.
Commercial-Ready & IP-FreeThis 3D model is a 100% original, fictional aircraft concept. Built completely from the ground up as a non-IP asset, it is fully cleared for commercial integration across video games, cinematic VFX setups, flight simulators, and interactive visualizations without any of the legal overhead, trademark concerns, or licensing restrictions tied to real-world aerospace brands.
Production-Ready Textures & Workflow- Baked PBR Pipeline: Optimized with high-fidelity texture maps baked directly from industrial aerospace CAD data—delivering crisp, reliable material detailing for flight simulations and PC game engines.
- Pre-Applied Livery & UVs: Comes fully UV-unwrapped with a professional custom livery texture set pre-loaded, giving your team an instant plug-and-play asset that remains easy to re-skin.
- Lightweight Optimization: The real-time target geometry is meticulously balanced at approximately 16,000 triangles, delivering lightning-fast rendering performance alongside smooth surface shading transitions.
- CAD Precision Mesh: Converted accurately from precise NURBS engineering source data to ensure perfect hull curvature lines with zero shading artifacts.
- Kitbash Baseline: Serves as a highly flexible base mesh, offering a clean, reliable foundation for custom structural modifications, mechanical kitbashing, and rapid concept design pipelines.
- Native .blend (Blender 3.6+ source project optimized for Cycles)
- .OBJ (Optimized, untextured low-poly mesh variant tailored for custom livery development)
- .GLB / .GLTF (Drop-in ready for real-time applications, web viewers, and AR setups)
- .PLY (High-poly variation incorporating vertex-based colors mapped straight from the CAD source—ideal for high-end visualization without external textures)
- STEP AP214
- IGES
- CGR
- STL
- 3MF(Engineered to scale reliably across FDM and resin printing hardware. Adjust thin structural cross-sections or trailing wing edges depending on your targeted physical print scale).
Note: This asset focuses purely on model geometry and textures. It is delivered unrigged and non-animated, providing a clean baseline for your studio's custom rigging setups.
REVIEWS & COMMENTS
accuracy, and usability.

