DESCRIPTION
Overview

Introduce a rare, distinctive silhouette to your digital fleet with this premium, fictional heavy narrowbody transport mesh. Drawing unmistakable aesthetic cues from the classic quad rear-engine, T-tail layouts of legendary mid-century airliners like the VC10 series 1500 family, this original design delivers a striking retro-futuristic look optimized for modern production pipelines.

The airframe uses a progressive stretched fuselage philosophy, ensuring that all structural variants maintain an exceptionally balanced, aerodynamically coherent silhouette across your asset database.

Commercial-Ready & IP-Free

This 3D model is a 100% original, fictional commercial aviation concept. Built completely from the ground up as a strict non-IP asset, it is fully cleared for commercial implementation across video games, cinematic VFX setups, flight simulators, and interactive visualizations without any of the legal overhead, royalties, or licensing restrictions tied to real-world aerospace brands.

Production-Ready Textures & Workflow
  • Baked PBR Pipeline: Optimized with high-fidelity texture maps baked directly from industrial aerospace CAD data—delivering crisp, reliable material detailing for flight simulations and PC game engines.
  • Pre-Applied Livery & UVs: Features a highly efficient, clean UV-unwrapped layout with an included custom livery texture set, creating a plug-and-play solution that remains effortless to re-skin.
  • Lightweight Optimization: The real-time target geometry is meticulously balanced at approximately 23,000 triangles, delivering an excellent sweet spot between a dense mechanical layout and smooth runtime rendering performance.
  • CAD Precision Mesh: Converted accurately from precise NURBS engineering source data to ensure perfect hull curvature lines with zero shading artifacts or rendering anomalies.
  • Kitbash Baseline: Serves as a highly flexible base mesh, providing an excellent engineering foundation for custom structural modifications, mechanical kitbashing, and rapid concept design pipelines.
Included Formats3D Real Time & Engine Deployment
  • Native .blend (Blender 3.6+ source project optimized for Cycles)
  • .FBX (Universal production format for seamless import into modern engine pipelines)
  • .OBJ (Optimized, untextured low-poly mesh variant tailored for custom livery development)
  • .GLB / .GLTF (Drop-in ready for real-time applications, web viewers, and AR setups)
  • .PLY (High-poly variation incorporating vertex-based colors mapped straight from the CAD source—ideal for high-end visualization without external textures)
CAD & Industrial Engineering
  • STEP AP214
  • IGES
  • CGR
3D Printing & Scale Modeling
  • STL
  • 3MF(Engineered to scale reliably across FDM and resin printing hardware. Adjust thin structural cross-sections or trailing wing edges depending on your targeted physical print scale).

Note: This asset focuses purely on model geometry and textures. It is delivered unrigged and non-animated, providing a clean baseline for your studio's custom rigging setups.

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VC10 1500 Style Quad Jetliner - Custom Rear-Engine Low-poly 3D model

Royalty Free License (no AI)
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Native file format
BLEND2 files
Size: 6.92 MB
Cycles | 3.6
Cycles | 3.6
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 2.26 MB
FBX
Autodesk FBX<br />File Size: 838 KB
GLTF
glTF | 4 files<br />File Size: 2.27 MB
ABC
Alembic<br />File Size: 1.76 MB
X_T
Parasolid | 2 files<br />File Size: 1.94 MB
PLY
Ply | 2 files<br />File Size: 1.41 MB
IGE
IGES<br />File Size: 5.73 MB
CATPRODUCT
CATIA<br />File Size: 205 KB
STL
Stereolithography<br />File Size: 1.1 MB
STP
STEP<br />File Size: 2.78 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
23046 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
13063 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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