DESCRIPTION

In this model for my The Urbanist pack, I aimed to depict an environment less affected by vandalism and the passage of time, conveying a more polished and functional image of urban spaces. To achieve this, I meticulously applied layers of dirt in a subtle and controlled manner, avoiding excessive accumulation that might create a sense of neglect or abandonment. Instead of visible degradation, I opted for wear details that suggest consistent yet orderly use, highlighting the balance between old and contemporary elements.This aesthetic choice not only reinforces the feeling of modernity but also emphasizes the evolution of urban furniture and its role in everyday life. In this more recent version of the public phone booth, the gradual obsolescence of coin usage is reflected in both its design and context. The structure retains traditional features that make it recognizable but incorporates subtle modifications adapting it to a time when digital transactions and new communication methods have largely replaced physical payments.The result is a model that captures the transition between eras, respecting the identity of urban spaces while ensuring their functionality aligns with technological and societal advancements.

Key Features:

  • Hyper-realistic modeling: High-resolution textures and precise details for authenticity.
  • Easy integration: Compatible with game engines like Unreal Engine and Unity.
  • Optimized performance: Efficient geometry and textures for smooth rendering.
  • Realistic PBR materials: Accurate lighting and physical response for immersion.
  • Dynamic elements: Movable parts and customization options for various environments.
  • Versatile design: Ideal for modern or futuristic urban settings.

Technical Details:

  • Modeling: Optimized topology with efficient polygons for real-time performance.
  • Textures: PBR (Physically Based Rendering) with high-resolution maps (albedo, normal, roughness, metallic, AO).
  • RMA (Roughness, Metallic, AO): Combined map to optimize resource usage and enhance material realism.
  • Formats: Compatible with OBJ, FBX, and glTF, ready for engines like Unreal Engine and Unity.
  • UV Mapping: Efficiently unwrapped with no overlaps for precise texture application.

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Realistic Payphone V2 Low-poly 3D model

$9.99
Royalty Free License
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Native file format
C4D
Size: 424 KB
Renderer: Default
Exchange formats
OBJ
OBJ<br />File Size: 305 KB
FBX
Autodesk FBX | 2 files<br />File Size: 894 KB
GLTF
glTF<br />File Size: 100 MB
3DS
3D Studio<br />File Size: 212 KB
PNG
PNG | 2 files<br />File Size: 359 MB
DAE
Collada<br />File Size: 30 MB
STL
Stereolithography<br />File Size: 242 KB
PLY
Ply<br />File Size: 192 KB
BLEND
Blender<br />Version: 4.3 - Renderer: Cycles 4.3<br />File Size: 233 MB
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FBX
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Geometry
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Manifold geometry
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Textures & material
PBR textures
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Power of 2 texture sizes
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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8067 polygons
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16118 vertices
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