Smoke detector alarm component for games, educational, visualization and other purposes. Clean topology, no N-gons and triangles, quads only. Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 2009 (.max) and Autodesk FBX (.fbx) format included. FBX and OBJ are directly exported from Maya. polygons: 172 vertices: 174 UV mapped, unwrapping done with overlapping, 512×512 pixels .jpg and .tiff format diffuse (color) maps are included in smoke_detector_textures.zip file.