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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Nintendo Game Boy Color 3D model, created in Autodesk Maya and textured in Substance Painter, perfect for use in games, animations, and realistic renders.
Features
Accurate Modeling – Carefully modeled to replicate the classic Game Boy Color with attention to proportions and details.
Detailed Textures – Textured in Substance Painter with custom stickers, realistic material definition, and PBR workflow for maximum realism.
Optimized Geometry – Clean topology suitable for both high-quality renders and real-time applications.
Custom Stickers & Decals – Added nostalgic elements like Pokémon and character stickers for a personalized retro look.
Ready for Rendering – Comes with all textures packed and ready to use.
Technical Details
Software: Modeled in Maya, textured in Substance Painter.
Formats: [fbx, .obj, .ma]
Textures: PBR maps included (Base Color, Normal, Roughness, Metallic, etc.)
Use Cases
Game assets (stylized or realistic environments)
Animation & cinematics
Product visualization
Retro & nostalgic themed projects
This asset brings back the classic handheld gaming vibe with a modern 3D touch, making it perfect for collectors, retro game fans, and creative projects.