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A production-style character rig for 3ds Max, with the kind of control set you would expect on a studio character.Switchable IK and FK on the limbs and through the spine, bendy limbs for curvature along an arm or leg rather than a straight segment between two joints, squash and stretch controllers, and roll, bank, tilt and twist controls distributed through the rig at the feet, the spine and the extremities.That is a lot of surface area. Used well it removes almost every technical obstacle between an idea and the screen.What's included:IK and FK switchable limbs. Full IK/FK spine. Bendy limbs. Squash and stretch controllers. Roll, bank, tilt and twist controls throughout.Good for body mechanics, heavy action and lifting shots, showreel work and advanced practice.Free to download under the Royalty Free license.
REVIEWS & COMMENTS
accuracy, and usability.
