Mirrored UVs

Discussion started by mimarist

Hello my object contains many flipped UVWs, I reduced them by mirroring subobject tool and flip vertically tool in Unwrap UVW modifier in 3ds max. But it is still not finished. How can I completely fix these flipped UVWs in my object?

Answers

Posted over 3 years ago
-1

Thank you for your answers but when I select the inverted faces after doing flip in editable poly they don't change and remain green.

Posted over 3 years ago
1

You can select all inverted face in UV editor menu Select -> Select Inverted Faces

Posted over 3 years ago
0

I use rizom uv & 3dsmax bridge, you can select by element all flipped islands and click the flip button.

Posted over 3 years ago
0

same problem -__-

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