why Cgt doesn´t have a tag/option for displaying that it´s "LOD" on thumbnail previews in search results like it is possible for "Lowpoly", "PBR" etc.?
LOD modeling should be honored somehow, it´s a lot of work, hence it´s nice to have it displayed already on thumbnails in search results, already when end buyers compare models assuming all are not LOD. I mean they compare anyway and all along highpolys with lowpolys and dirty midpolys for first impression, since mostly "Lowpoly" tag is missing on the thumbnail images within CGT´s search results.
However, level Of Detail Modeling is an own art and craftmanship that not every real-time artist is able to do properly. And only noobs use the interpolation algorythm in game engines, hence of the origin mesh, the "LOD 0", professionals don´t, they create LODs manually because they know exactly how poor the interpolation of game engines is in this matter. Engines are too dumb to calculate LOD 1, 2, 3 and 4/shade. Hence, decreasing the polycount 1st. where it matters the most, dependent on object´s individual purpose, and 2nd. without to destroy smoothing and shading. As proof take a look what Pro-Optimizer´s algorythm is doing in 3dsmax i.e. when decreasing the polycount with it. Bottom line, "LOD" is not only standard since so many years longer than PBR, it can be often enough a hell of additinal work, but it´s a neccessary evil. So it would be nice to have an option to display a LOD tag apart from Lowpoly and PBR for real-time /game-ready objects.