Fantasy weapon WIP and question
Here is my current mesh for the Fantasy weapon challenge, i have been working on a war-axe.
You can view the mesh in 3d here if you like:
my question is this.
since the contest says they should be game weapons, is it ok to use refraction mapping?
I think it would really make the crystal on my axe pop nicely.
I am also planning to use bump and diffuse, but i already know they work fine in game engines
Yes, it sure is ok, keep on the good work. :)
Thanks for the clarification,
my rock is nice and shiny now :)
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