Teeth and tongue rigged low poly

Discussion started by Tecna


Low poly and rigged model of teeth and tongue, created for my female model, Ada.

An object with three manifold meshes with 9,798 quads (100%). No faces intersected or distorted. No poles of more than 5 edges. UV map without overlapping and original textures hand painted of 4096 px. Armature of 48 animatable bones with instructions for use.


mouth teeth tongue human anatomy character tooth gums manifold low-poly real-time rig rigged

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