Teeth and tongue rigged low poly
Low poly and rigged model of teeth and tongue, created for my female model, Ada.
An object with three manifold meshes with 9,798 quads (100%). No faces intersected or distorted. No poles of more than 5 edges. UV map without overlapping and original textures hand painted of 4096 px. Armature of 48 animatable bones with instructions for use.
mouth teeth tongue human anatomy character tooth gums manifold low-poly real-time rig rigged
In order to post an answer, you need to sign in.