DESCRIPTION
  • Low poly and rigged model of teeth and tongue, created for my female model, Ada.
  • Original textures hand painted.
  • Suitable for close-up.
  • Rig with instructions included.

  • Units of file: centimeters.

  • Size in centimeters : 5.86 (X axis), 5.82 (Y axis), 4.07 (Z axis).

  • Real world scale. (1,1,1).

  • Focused on the origin.

TOPOLOGY

  • An object with 3 manifold mesh.
  • With 9,798 quads (100%).
  • With 9,804 vertices and 19,596 edges.
  • Subdividable topology.
  • Clean edge flow.
  • No isolated vertices.
  • No coincident vertices.
  • No coincident/coplanar faces.
  • No faces intersected.
  • No faces distorted more than 45 degrees.
  • No loss geometry.
  • No poles with more than 5 edges.

RIG

  • Armature with 48 bones animated.
  • Reset position in frame 0 and pose position in frame 1.
  • The bones are replaced by shapes, with forms and color guidance.
  • The form indicates the action arrow to move, circle to rotate, and square to scale. They can be combined in the same bone.
  • The color indicates the local axis on which the action is performed: red for the X axis, green for the Y axis, and blue for the Z axis. Can also be combined in the same bone.
  • The actions and its range of allowable values are controlled by constraint on each bone.
  • Auxiliary objects are hidden and another layer.
  • With instructions included.

UVMAP AND TEXTURES

  • Normal outward.
  • UV without overlapping.
  • Two original textures hand painted of 4096x4096 px in .png format.

Image textures included:

  • mouth_diffuse.png
  • mouth_bump.png

PREVIEWS

  • Render with Blender Internal without post production.
  • The images of the mesh are in orthographic view.

The FBX file has been exported from Blender 2.78 (-Z Forward, Y Up) and may need some adjustment (textures, constraints).

mouth teeth tongue human anatomy character tooth gums manifold low-poly real-time rig rigged

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Teeth and tongue rigged low poly Low-poly 3D model

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File formats
BLEND
Blender<br />Version: 2.78 - Renderer: Default Blender Internal<br />File Size: 16.1 MB
PDF
PDF | 2 files<br />File Size: 32 MB
FBX
Autodesk FBX<br />File Size: 15.9 MB
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FBX
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Binary FBX
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No unsupported objects
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
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Textures & material
PBR textures
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No embed textures
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Square textures
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Power of 2 texture sizes
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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Provided by designer
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3D Features
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PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Geometry
Subdivision ready
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9798 polygons
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/ 9804 vertices
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