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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Asset BreakdownThe Overall ConceptThis premium environmental vehicle asset is engineered for post-apocalyptic survival games, coastal ruins, swamp bayous, shipwreck graveyards, open-world maritime titles, and digital storefront listings. Representing a decaying, weathered wooden fishing trawler vessel featuring rotting hull planking, broken bow timber, a damaged wheelhouse with shattered window panes, a rusted iron steering console with a ship wheel positioned directly in front of a worn operator chair, vertical wooden mast rigging lines, and scattered wood debris around the keel base, this low-poly asset serves as an essential shipwreck prop, exploration location, or environmental centerpiece. It delivers a gritty, authentic, and atmospheric maritime ruin aesthetic while maintaining fully optimized topology for real-time game engines.
Decaying Wood Timber, Rusted Iron, and Soot-Stained FinishesThe shipwreck features a high-quality material finish textured with professional-grade PBR shaders to capture realistic wood splintering, flaking white paint, heavy iron rust oxidation, and dirt/moss accumulation. The primary hull and wheelhouse display sun-bleached, graying timber planks with peeling paint remnants, complemented by heavily rusted iron on the steering console, ship wheel, and captain's chair, with dust-caked window glass and organic weathering gathered along the keel line.
Solid Geometry and Opaque ConstructionAdhering strictly to professional marketplace documentation standards, the entire vessel assembly—including the wooden hull ribs, deck planks, cabin wheelhouse, steering console, ship wheel, operator seat, mast poles, rigging cables, and ground debris—is modeled using solid, opaque geometry. This smart design layout completely eliminates the performance overhead associated with processing complex real-time transparency sorting errors, alpha testing, or resource-heavy glass shaders, keeping the asset remarkably lightweight for performance-heavy mobile, desktop, or VR platforms.
Derelict Fishing Trawler SilhouetteThe vehicle assembly is characterized by its instantly recognizable, high-impact shipwreck silhouette, featuring a high-bowed wooden fishing hull with broken, gaping plank gaps, a prominent central wheelhouse cabin with an exposed forward helm station, a tall wooden mast with support guy-wires, and a splintered deck footprint. The asset is presented from a dramatic low-angle front three-quarter perspective view against a plain studio backdrop, maximizing presentation value and marketplace browser click-through rates.
Optimized Game-Ready GeometryBuilt specifically for seamless real-time engine implementation, the model features a highly optimized low-poly footprint. The mesh is logically constructed with clean, quad-dominant topology, keeping the poly-count low while maintaining distinct jagged wood break lines and smooth hull contours. This clean layout allows technical artists to easily assign distinct material IDs (for the weathered wood hull, rusted steering unit, vinyl seating, and dusty glass), setup vessel collision meshes, configure steering wheel animation pivots, or effortlessly bake flawless normal, roughness, metallic, and ambient occlusion maps in modern platforms like Unreal Engine and Unity.
Technical NotesFiles Included: FBX, GLB, OBJ, STL, Optimized PBR Texture Maps (4K/2K including Albedo, Roughness, Normal, Metallic, and Ambient Occlusion).
Game-Engine Ready: The entire shipwreck prop is organized into a clean node hierarchy with separate, logically named sub-mesh components (hull, steering wheel, wheelhouse cabin, mast rigging) and a correct, center-grounded pivot point positioned precisely at the waterline/ground base footprint to ensure immediate, effortless placement on sand beaches, muddy riverbanks, or shallow ocean water shaders.
Quick Tip: Enhance your scene's post-apocalyptic atmosphere by pairing this derelict fishing trawler alongside wooden piers, sea kelp, rusty anchor chains, scrap debris, or dynamic fog and water splash particle effects. Utilizing the detailed roughness and normal maps will highlight the stark contrast between the splintered, dry wood hull and the pitted, rusted metal steering console under dynamic real-time lighting.