DESCRIPTION

V8 supercharger Car Engine with Full Internal and External Parts

The 3d model was designed according to the real Model base, It’s created accurately, qualitatively, and maximally close to the original. The high-detail exterior is great for close-up renders, Also the model was created with 3DS Max 2011 using the open subdivision modifier which has been left in the stack to adjust the level of detail.

Model Parts: -The model consists of big parts (Turbo Smooth 1&2 opened) so you can return to base (Edit Poly Version) -The names and details of all parts included in the photo that appear with render photos.

Modify Tools:-Editable Poly, Turbo Smooth - Level 1&2

Formats:

  • 3d's Max 2011 - Standard Materials - Polys 17,231,902 - Verts 8,687,963
  • 3d's Max 2016 - V-Ray Materials V3.00.03 - Polys 17,233,462 - Verts 8,688,745

Converted Formats:

  • Obj: Standard Materials
  • C4D R21: Standard Materials
  • 3ds: Standard Materials
  • Lwo Light Wave 11.5: Standard Materials
  • STL: Standard Materials
  • FBX: Standard Materials
  • Blender 3.5: Standard Materials
  • Xsi SoftImage 2014: Standard Materials-Maya MB 2017: Standard Materials

If you have any problem in this model, please do not hesitate to contact us, we are looking forward to continuously dealing with you.

Markos 3D

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V8 Supercharger Disassembled Car Engine 3D model

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File formats
STL
Stereolithography<br />File Size: 238 MB
OBJ
OBJ<br />File Size: 186 MB
3DS
3D Studio<br />File Size: 64.9 MB
BLEND
Blender<br />Version: 3.5 - Renderer: Default<br />File Size: 480 MB
FBX
Autodesk FBX<br />File Size: 173 MB
MAX
Autodesk 3ds Max | 2 files<br />Version: 2011 - Renderer: Default (Scanline)<br />Version: 2016 - Renderer: V-Ray 3.60<br />File Size: 11.6 MB
C4D
Cinema 4D<br />Version: R21 - Renderer: Default<br />File Size: 108 MB
MA
Autodesk Maya<br />Version: 2017 - Renderer: Default<br />File Size: 120 MB
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3D Features
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PBR
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17231902 polygons
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/ 8687963 vertices
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