The model was created with 3DS Max 2011 using the open subdivision modifier which has been left in the stack to adjust the level of detail.
Modify Tools: Editable Poly, Turbo Smooth - Level 2
Formats: Max 2011 - Default Render Polys 512064 - Verts 257702 Max 2016 - V-Ray Render V3.00.03 Polys 511168 - Verts 257254
Converted Formats: Obj / C4D R9.5 / 3ds / Lwo Light Wave 11.5 / Xsi SoftImage 2014 / Mb Maya 2012 (Binary) / STL
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