DESCRIPTION

The Photorealistic 3D model of Heavy Truck Chassis 06 Yellow With Interior Generic. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc

Features:-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

  • Stemcell eligible non rig blender file is attached as native file
  • Additionaly Rigged Blender file is also attached
  • Rigged in both Maya and Blender
  • UnityPackage is not rigged.
  • Rigged properly using Armature and Global control. All bone constraints are set in Blender.-Clean and optimized topology is used for maximum polygon efficiency.-All textures and materials are tailored and applied for high quality render results.-Mid Poly and optimized for use for games, films, commercials, etc.,-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.-No extra plugins are needed for this model.-Units: meters.-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows-Truck Chassis has 2 materials Truck06_Chassis_ExteriorMat and Truck06_Chassis_InteriorMat

MaterialsThe Model has 2 materials Chassis_Exterior_Mat and Chassis_Interior_Mat. Each has its own set of texture maps.Texture Maps and ResolutionsAll Metallic and Specular Maps(Supports for 3D Softwares and Renderers)

  • Basecolor (4K)(2K)(1K)
  • Diffuse (4K)(2K)(1K)
  • AO (4K)(2K)(1K)
  • Roughness (4K)(2K)(1K)
  • Glossiness (4K)(2K)(1K)
  • Metallic (4K)(2K)(1K)
  • Specular (4K)(2K)(1K)
  • NormalDirectX (4K)(2K)(1K)
  • NormalOpenGl (4K)(2K)(1K)
  • Opacity (4K)(2K)(1K)

Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows

  • AlbedoTransparent (4K) (2K) (1K)
  • MetallicSmoothness (4K) (2K) (1K)
  • SpecularSmoothness (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

  • Basemap (4K) (2K) (1K)
  • MaskMap (4K) (2K) (1K)
  • Specular (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)

UE4 Packed

  • Basecolor (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)
  • OcclusionRoughnessMetallic (4K) (2K) (1K)

PolyCount Without SubdivisionVertices - 154961Faces - 147943Tris - 283152Quds: 135185

The units used in this project are,Unit System : MetricLength : MetersRotation : Degrees

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Heavy Truck Chassis 06 Generic Yellow All PBR Unity UE Textures Low-poly 3D model

$44.40
Royalty Free License
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File formats
OBJ
OBJ<br />File Size: 6.37 MB
UNITYPACKAGE
Unity 3D<br />Version: 6000.1.10f1 - Renderer: Default 6000.1.10f1<br />File Size: 277 MB
SPP
Substance Painter<br />Version: 8 - Renderer: Iray 8<br />File Size: 233 MB
TEXTURES
Textures | 2 files<br />File Size: 598 MB
PNG
PNG | 3 files<br />File Size: 665 MB
BLEND
Blender<br />Version: 4. - Renderer: Cycles 4<br />File Size: 64.5 MB
MA
Autodesk Maya | 2 files<br />Version: 20 - Renderer: Arnold 6.2<br />File Size: 135 MB
MEL
Maya Mel Script<br />File Size: 67.6 MB
FBX
Autodesk FBX<br />File Size: 59.3 MB
GLTF
glTF<br />File Size: 125 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
147943 polygons
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/
154961 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
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