DESCRIPTION

The Photorealistic 3D model of Heavy Truck Chassis 06 - Collection of 2 Variants With Interior Generic, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc

Features:-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

- Model is Rigged in Blender and Maya Only

  • Stemcell eligible non rig blender file is attached as native file

  • Additionaly Rigged Blender file is also attached

  • Rigged in both Maya and Blender

  • Rigged properly using Armature and Global control. All bone constraints are set in Blender.

-Clean and optimized topology is used for maximum polygon efficiency.

-All textures and materials are tailored and applied for high quality render results.

-Mid Poly and optimized for use for games, films, commercials, etc.,

-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.

-No extra plugins are needed for this model.

-Units: meters.

-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows-Truck Chassis has 2 main materials Truck06_Chassis_ExteriorMat and Truck06_Chassis_InteriorMat

MaterialsThe Model has 2 materials Truck06_Chassis_ExteriorMat and Truck06_Chassis_InteriorMat. Each has its own set of texture maps. Texture Sets for each chassis color is attached. It makes easy to use.Texture Maps and ResolutionsAll Metallic and Specular Maps(Supports for 3D Softwares and Renderers)

  • Basecolor (4K)(2K)(1K)
  • Diffuse (4K)(2K)(1K)
  • AO (4K)(2K)(1K)
  • Roughness (4K)(2K)(1K)
  • Glossiness (4K)(2K)(1K)
  • Metallic (4K)(2K)(1K)
  • Specular (4K)(2K)(1K)
  • NormalDirectX (4K)(2K)(1K)
  • NormalOpenGl (4K)(2K)(1K)
  • Opacity (4K)(2K)(1K)

Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows

  • AlbedoTransparent (4K) (2K) (1K)
  • MetallicSmoothness (4K) (2K) (1K)
  • SpecularSmoothness (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

  • Basemap (4K) (2K) (1K)
  • MaskMap (4K) (2K) (1K)
  • Specular (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)

UE4 Packed

  • Basecolor (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)
  • OcclusionRoughnessMetallic (4K) (2K) (1K)

PolyCount Without SubdivisionVertices - 154695Faces - 147944Tris - 283152

The units used in this project are,Unit System : MetricLength : MetersRotation : Degree

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Heavy Truck Chassis 06 Interior All PBR Unity UE Textures Low-poly 3D model

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File formats
OBJ
OBJ<br />File Size: 12.8 MB
BLEND
Blender | 2 files<br />Version: 3.6.5 - Renderer: Cycles 3.6.5<br />Version: 3.6.5 - Renderer: Cycles 3.6.5<br />File Size: 114 MB
FBX
Autodesk FBX<br />File Size: 24.7 MB
USD
USD<br />File Size: 69.3 MB
PNG
PNG | 6 files<br />File Size: 1010 MB
GLTF
glTF<br />File Size: 87.7 MB
DAE
Collada | 2 files<br />File Size: 80.6 MB
SPP
Substance Painter<br />Renderer: Iray<br />File Size: 211 MB
TEXTURES
Textures | 2 files<br />File Size: 782 MB
MA
Autodesk Maya | 4 files<br />Version: 2022 - Renderer: Arnold 6.2<br />Version: 2022 - Renderer: Arnold 6.2<br />File Size: 234 MB
MEL
Maya Mel Script | 2 files<br />File Size: 117 MB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Geometry
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147944 polygons
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/ 154695 vertices
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Unwrapped UVs
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