Intake Manifold - 488 GTB V8 Engine

Intake Manifold - 488 GTB V8 Engine 3D model

Description

The 3d model was designed according to real engine base, It’s created accurately, qualitatively and maximally close to the original. The high detail exterior is great for close up renders, Also the model was created with 3DS Max 2008 using the open subdivision modifier which has been left in the stack to adjust the level of detail.

Modify Tools:

Editable Poly, Turbo Smooth - Level 2

Formats: Max 2008* format - Default Render - Polys 2860208 - Verts 1483385 Max 2016 *format - V-Ray Render V3.00.03 - Polys 1417470 - Verts 716601

Converted Formats: Obj / C4D R9.5/ 3ds / Lwo Light Wave 11.5 / Xsi SoftImage 2014 / Mb Maya 2012 (Binary) / STL

if you have any problem in this model, please do not hesitate to contact us, we are looking forward to continuously dealing with you.

Markos 3D

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Intake Manifold - 488 GTB V8 Engine
$39.00
 
Royalty Free License 
Intake Manifold - 488 GTB V8 Engine
$39.00
 
Royalty Free License 
Response 89% in 0.6h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Texturing
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3D Model formats

Format limitations
  • Autodesk Softimage (.hrc, .xsi)38.7 MB
  • Stereolithography (.stl)41.7 MB
  • Autodesk FBX (.fbx)26.2 MB
  • Autodesk Maya 2012 (.ma, .mb)14.1 MB
  • Cinema 4D 9.5 (.c4d)21.2 MB
  • Lightwave 11.5 (.lwo, .lw, .lws)8.86 MB
  • Autodesk 3ds Max (.max) (2 files)8.23 MBVersion: 2008Renderer: Default (Scanline) Version: 2016Renderer: V-Ray 3.60
  • OBJ (.obj, .mtl)29.2 MB
  • 3D Studio (.3ds)10.2 MB

3D Model details

  • Publish date2020-07-11
  • Model ID#2507173
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 2,860,208
  • Vertices 1,483,385
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Ready for 3D Printing
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