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IMPORTANT:
- This product includes digital files only. No physical item will be shipped.
- FBX and OBJ include geometry and basic material IDs only.
The 3D model 'Cargo Van Generic B' is a generic, non-branded cargo panel van designed for commercial and creative projects. It is production-ready and fully optimized for professional visualization, product rendering, animation, VFX, cinematics, and advertising.
Generic modern high-roof commercial cargo panel van with a vibrant purple finish, unpainted dark front bumper, detailed multi-element headlights, black front grille, steel wheels with dual rear tires, side mirrors, and a fully enclosed windowless cargo area. Designed for parcel delivery, courier logistics, freight transportation, and urban commercial distribution.
Developed in 3ds Max and optimized for V-Ray rendering (all preview images are rendered in 3ds Max/V-Ray).
Available formats:
- MAX (3ds Max 2023, V-Ray 6.1)
- MAX (3ds Max 2015, V-Ray 3.6)
- FBX 2020 (Autodesk)
- OBJ (Wavefront)
Geometry (Subdivision OFF / ON):
- Polygons: 265,282 / 1,199,580
- Triangles: 418,261 / 2,287,146
- Edges: 482,106 / 2,365,846
- Vertices: 217,686 / 1,167,128
Scene details:
- Clean topology
- Real-world scale
- 3D Model positioned at scene center X:0 Y:0
- Ready to use - simply import into your scene
Textures included:
- Grill_Normal_Bump.jpg (1024x904) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Grill_Mask.jpg (1024x904) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Headlight_Bump.jpg (2048x2048) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Number_Plate_Diffuse.jpg (675x152) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Number_Plate_Bump.jpg (675x152) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Radiator_Diffuse.jpg (1024x767) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Taillight_Diffuse.jpg (2048x2048) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Taillight_Refract.jpg (2048x2048) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Taillight_Bump.jpg (2048x2048) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Tire_Diffuse.jpg (1024x1024) - Tiling (U/V) / Scale (X/Y) = 0.5 x 0.5
- Tire_Gloss.jpg (1024x1024) - Tiling (U/V) / Scale (X/Y) = 0.5 x 0.5
- Turn_Signal_Bump.jpg (2048x2048) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
REVIEWS & COMMENTS
accuracy, and usability.
