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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
warehouses 03.obj OBJ (.obj, .mtl) 2022
warehouses 03 animation.bip KeyShot (.bip, .ksp) 10.0
warehouses 03 animation.9592.mov KeyShot (.bip, .ksp) 10.0
warehouses 03.mtl OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native warehouses 03 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native warehouses 03 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native warehouses 03.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
warehouses 03.fbx Autodesk FBX (.fbx) 2022
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 26336
Edges : 52228
Faces : 26122
Tris : 52212
Uvs : 31076
This model can be used for video and game assets