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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native tribune system 10.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
tribune system 10 animation.bip KeyShot (.bip, .ksp) 10.0
tribune system 10.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native tribune system 10 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
tribune system 10.obj OBJ (.obj, .mtl) 2022
Native tribune system 10 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
tribune system 10.mtl OBJ (.obj, .mtl) 2022
tribune system 10 texture.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 5904
Edges : 11412
Faces : 5706
Tris : 11412
Uvs : 7864
This model can be used for video and game assets