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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Stage Systems 03.mtl OBJ (.obj, .mtl) 2022
Native Stage Systems 03.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Stage Systems 03 texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Stage Systems 03.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Stage Systems 03 texture.bip KeyShot (.bip, .ksp) 10.0
Native Stage Systems 03 texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Stage Systems 03.obj OBJ (.obj, .mtl) 2022
Stage Systems 03 animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Stage Systems 03 animation.253.mov KeyShot (.bip, .ksp) 10.0
Units: Centimeters
Verts : 37792
Edges : 74736
Faces : 37848
Tris : 73776
Uvs : 50032
This model can be used for video and game assets