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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Play Structure 6.mtl OBJ (.obj, .mtl) 2022
Play Structure 6.fbx Autodesk FBX (.fbx) 2022
Play Structure 6 texture.bip KeyShot (.bip, .ksp) 10.0
Native Play Structure 6 texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Play Structure 6 animation.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Play Structure 6 texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Play Structure 6.obj OBJ (.obj, .mtl) 2022
Native Play Structure 6.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Play Structure 6 animation.470.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 28656
Edges : 56940
Faces : 28464
Tris : 56952
Uvs : 34260
This model can be used for video and game assets