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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Play Structure 4.mtl OBJ (.obj, .mtl) 2022
Native Play Structure 4 texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Play Structure 4.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Play Structure 4.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Native Play Structure 4 texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Play Structure 4 animation.bip KeyShot (.bip, .ksp) 10.0
Play Structure 4 texture.bip KeyShot (.bip, .ksp) 10.0
Play Structure 4.obj OBJ (.obj, .mtl) 2022
Play Structure 4 animation.470.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 11272
Edges : 22344
Faces : 11172
Tris : 22344
Uvs : 13148
This model can be used for video and game assets