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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native lack dock 04 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
lack dock 04.obj OBJ (.obj, .mtl) 2022
Native lack dock 04 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
lack dock 04 animation.10101.mov KeyShot (.bip, .ksp) 10.0
lack dock 04.mtl OBJ (.obj, .mtl) 2022
lack dock 04.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
lack dock 04 animation.bip KeyShot (.bip, .ksp) 10.0
Native lack dock 04.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 10184
Edges : 19656
Faces : 9822
Tris : 19644
Uvs : 13660
This model can be used for video and game assets