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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Height Bar Table 01.mtl OBJ (.obj, .mtl) 2022
Height Bar Table 01.fbx Autodesk FBX (.fbx) 2022
Height Bar Table 01 animation.bip KeyShot (.bip, .ksp) 10.0
Native Height Bar Table 01 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Height Bar Table 01 texture.bip KeyShot (.bip, .ksp) 10.0
Native Height Bar Table 01.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Height Bar Table 01.obj OBJ (.obj, .mtl) 2022
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Native Height Bar Table 01 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Height Bar Table 01 animation.7972.mov KeyShot (.bip, .ksp) 10.0
Units: Centimeters
Verts : 6772
Edges : 13260
Faces : 6630
Tris : 13260
Uvs : 8594
This model can be used for video and game assets