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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native food stall texture.mb Autodesk Maya (.ma, .mb) 2024 Arnold 2024
food stall.mtl OBJ (.obj, .mtl) 2024
Native food stall.mb Autodesk Maya (.ma, .mb) 2024 Default 2024
Native food stall texture fr game.mb Autodesk Maya (.ma, .mb) 2024 Arnold 2024
food stall animation.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 4.4 Default 4.4
food stall.fbx Autodesk FBX (.fbx) 2024
food stall texture.bip KeyShot (.bip, .ksp) 10.0
food stall.obj OBJ (.obj, .mtl) 2024
initialShadingGroup_Metallic_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Ira 8.3.0
food stall animation.4810.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Base_color_1001_sRGB_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 11264
Edges : 21744
Faces : 10872
Tris : 21744
Uvs : 15184
This model can be used for video and game assets