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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
exhibition stage animation.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native exhibition stage texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
exhibition stage.fbx Autodesk FBX (.fbx) 2022
Native exhibition stage texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
exhibition stage animation.8161.mov Other Version Renderer Version
exhibition stage.mtl OBJ (.obj, .mtl) 2022
exhibition stage.obj OBJ (.obj, .mtl) 2022
exhibition stage texture.bip KeyShot (.bip, .ksp) 10.0
Native exhibition stage.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 22376
Edges : 43164
Faces : 21582
Tris : 43164
Uvs : 30300
This model can be used for video and game assets