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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
entrance 07.mtl OBJ (.obj, .mtl) 2022
entrance 07.obj OBJ (.obj, .mtl) 2022
entrance 07.fbx Autodesk FBX (.fbx) 2022
Native entrance 07 texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
entrance 07 texture.bip KeyShot (.bip, .ksp) 10.0
Native entrance 07.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blendBlender (.blend) 5.0 Default 5.0
Native entrance 07 texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
entrance 07 animation.bip KeyShot (.bip, .ksp) 10.0
entrance 07 animation.3519.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 1224
Edges : 2412
Faces : 1206
Tris : 2112
Uvs : 1452
This model can be used for video and game assets