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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
entrance 05.mtl OBJ (.obj, .mtl) 2022
entrance 05.fbx Autodesk FBX (.fbx) 2022
Native entrance 05 texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native entrance 05 texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
entrance 05 texture.bip KeyShot (.bip, .ksp) 10.0
Native entrance 05.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
entrance 05 animation.3517.mov KeyShot (.bip, .ksp) 10.0
entrance 05.obj OBJ (.obj, .mtl) 2022
entrance 05 animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 1706
Edges : 3392
Faces : 1696
Tris : 3392
Uvs : 1913
This model can be used for video and game assets