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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
entrance 02.mtl OBJ (.obj, .mtl) 2022
entrance 02.obj OBJ (.obj, .mtl) 2022
Native entrance 02.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Native entrance 02 texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native entrance 02 texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
entrance 02 animation.bip KeyShot (.bip, .ksp) 10.0
entrance 02 texture.bip KeyShot (.bip, .ksp) 10.0
entrance 02.fbx Autodesk FBX (.fbx) 2022
entrance 02 animation.3494.mov KeyShot (.bip, .ksp) 10.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 2322
Edges : 4580
Faces : 2290
Tris : 4580
Uvs : 2709
This model can be used for video and game assets