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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
Dinosaur Hide Loot Props. Ready for import into game engines(Unreal, Unity, etc.).
Created in Blender 4.
Baked in Marmoset Toolbag 5.
Textured in Substance Painter.
Made using real world scales.
Scene units - m.
4k textures including: Base Color(Albedo), Normals(DirectX and OpenGL), Metallic, Roughness, AO, MetallicSmoothness, OcclusionRoughnessMetallic, MaskMap.
4k textures (but you can downscale the textures from 4K to 2K or 1K depending on your needs)
All textures in .png format
Simple LODs are included (only inside FBX, OBJ and BLEND formats)
All meshes are uv-unwrapped
The FBX archive has a files for import into Unity, with the correct scale and rotation
Total Polys of models: 10960 Triangles, 5486 Vertices.
Total Materials of model: 1 materials with texture atlas.
Texel density of the UV map for 4K textures is 20.173 px/cm.
All renders were made with Marmoset Toolbag 5.
Other formats available upon request.