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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Bulletin Board 01.fbx Autodesk FBX (.fbx) 2022
Bulletin Board 01 animation.bip KeyShot (.bip, .ksp) 10.0
Bulletin Board 01.mtl OBJ (.obj, .mtl) 2022
Bulletin Board 01.obj OBJ (.obj, .mtl) 2022
Native Bulletin Board 01 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Bulletin Board 01 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Bulletin Board 01 texture.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Bulletin Board 01.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Bulletin Board 01 animation.6153.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 2428
Edges : 4704
Faces : 2354
Tris : 4700
Uvs : 3208
This model can be used for video and game assets