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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Bleacher set.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Bleacher set.obj OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Bleacher set texture.bip KeyShot (.bip, .ksp) 10.0
Bleacher set animation.4519.mov KeyShot (.bip, .ksp) 10.0
Bleacher set.mtl OBJ (.obj, .mtl) 2022
Bleacher set animation.bip KeyShot (.bip, .ksp) 10.0
Native Bleacher set texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Bleacher set texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Bleacher set.fbx Autodesk FBX (.fbx) 2022
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 79496
Edges : 154024
Faces : 77011
Tris : 154022
Uvs : 104862
This model can be used for video and game assets