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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Grandstand all animation.4462.mov KeyShot (.bip, .ksp) 10.0
Grandstand all.mtl OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Grandstand all texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Grandstand all.obj OBJ (.obj, .mtl) 2022
Native Grandstand all.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Grandstand all animation.bip KeyShot (.bip, .ksp) 10.0
Grandstand all.fbx Autodesk FBX (.fbx) 2022
Native Grandstand all texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Grandstand all texture.bip KeyShot (.bip, .ksp) 10.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray8.3.0
Units: Centimeters
Verts : 51072
Edges : 98496
Faces : 49248
Tris : 98496
Uvs : 69312
This model can be used for video and game assets