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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Bleacher 03 texture.bip KeyShot (.bip, .ksp) 10.0
Bleacher 03 animation.bip KeyShot (.bip, .ksp) 10.0
Bleacher 03 animation.4482.mov KeyShot (.bip, .ksp) 10.0
Native Bleacher 03 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Bleacher 03.obj OBJ (.obj, .mtl) 2022
Bleacher 03.mtl OBJ (.obj, .mtl) 2022
Native Bleacher 03.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Bleacher 03.fbx Autodesk FBX (.fbx) 2022
Native Bleacher 03 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 16856
Edges : 32652
Faces : 16326
Tris : 32652
Uvs : 22492
This model can be used for video and game assets