Rising fire VDB asset that contains temperature and density fields. Density has 10,419,690 voxels, temperature has 13,963,150 voxels. You can also fill the vdb with particles and convert them to a mesh to get the polygon version of the smoke and make it an .fbx or .obj.
The preview renders are just examples and are done inside Blender Octane. Simulation is done inside Houdini.
*IMPORTANT *= This is not an animated .vdb sequence, it is a single .vdb file. There is no animation, this is just one frame.
File Formats: vdb