OverviewThe Glossy Wood Shader – Realistic Procedural Texture 03 is a premium-quality, 100% procedural material designed in Blender v4.2.2 using the node-based material system. It offers stunning realism, excellent glossiness control, and ultra-flexibility for high-end workflows in 3D visualization, rendering, interior design, product prototyping, and game development. This shader is fully PBR-compliant and does not require any external image textures, making it lightweight and resolution-independent.
Whether you're building sleek interior spaces, polished wooden furniture, or need detailed natural textures for 3D assets, this shader gives you full control over wood grain intensity, gloss levels, and tinting. It’s designed to provide a photorealistic look under both studio and real-world lighting conditions.
Shader Highlights
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Fully Procedural Design: Crafted entirely using Blender’s node-based system. No external image textures are used, which means zero dependencies and infinite scalability.
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Physically Accurate Rendering (PBR): Designed for real-world lighting response, specular highlights, and surface gloss.
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Gloss & Surface Reflection Control:
- Micro-control of surface roughness
- Layered gloss intensity and falloff tuning
Color Tinting Options: Wood tint can be customized based on project needs or lighting scenarios.
Optimized for Render Speed: Efficient node setup enables fast preview renders without compromising quality.
High Compatibility: Works across Blender Cycles, Eevee, and can be baked for use in Unity, Unreal Engine, or other software.
Shader Geometry & Mesh Info
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Vertices: 5,120
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Polygons: 2,562
- Preview mesh includes a cleanly UV unwrapped sphere with perfect shading and topology for showcasing the material.
File Formats Included
- .blend (Native Blender file with full procedural node setup)
- .fbx, .obj, .stl (Preview geometry for asset integration)
- .abc (Optional geometry preview)
UV Mapping & Topology
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UVs: Clean and distortion-free unwrapped UVs for accurate texture preview or baking
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Non-Manifold Free Geometry: Ideal for clean renders and error-free exports
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Subdivision Ready: Supports additional smoothing and baking workflows
Software Compatibility
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Render Engines: Blender Cycles, Eevee (native); supports baking for Unity, Unreal, and others
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Cross-Platform: Can be exported and adapted to most 3D pipelines using baked maps
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Usage Types: Interior renders, environment props, concept art, game scenes, shader education, architectural visualizations
Ideal Use Cases
- Interior design renders (floors, panels, furniture)
- Product design and packaging mockups
- Game asset surfaces requiring high-resolution wood shaders
- CGI animation environments
- AR/VR visualizations
- Educational shader practice and procedural learning
Educational ValueFor Blender users and shader learners, this model serves as a clean, organized, and advanced node setup showcasing procedural wood creation techniques. Useful for understanding:
- Procedural texture generation
- Gloss control & layered roughness
- Customizable surface aesthetics
- PBR-compliant shader workflows
Why This Model?If you are looking for a versatile, resolution-independent, and professionally optimized wood shader, this model is the ideal choice.
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Infinite Detail: Procedural system allows unlimited zoom and no texture blur.
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Customizable Aesthetics: Full control over color, gloss, and grain for unique wood finishes.
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No Dependencies: No image files, no seams, no stretching — clean and production-ready.
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Fast Preview: Optimized shader gives you high-quality results with minimum rendering time.
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Cross-Engine Ready: Can be baked and used in external engines like Unity or Unreal.
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Professional & Educational: Works for real-world commercial work and shader training both.
Whether you're a 3D generalist, shader artist, environment designer, or student, this glossy wood shader will significantly boost the quality and flexibility of your work.