DESCRIPTION
Realistic Swiss Cheese Slice – Procedural Material | 3D Printable & Game Ready

This premium 3D model depicts an ultra-realistic Swiss cheese slice, crafted with meticulous attention to detail in both geometry and material design. The model perfectly replicates the distinct characteristics of Swiss cheese, including smooth curved edges, iconic round holes, subtle surface imperfections, and natural color gradients. Every aspect—from mesh topology to procedural shading—has been optimized for maximum realism in close-up renders as well as efficient performance in games and simulations.

Created in Blender 3.5.1 and rendered using the Cycles engine, the model relies entirely on procedural materials, meaning no external image textures are required. This ensures unlimited customization options, allowing you to adjust color variations, surface roughness, and sub-surface scattering parameters to match your specific project needs. Whether you need a photorealistic food asset for a high-end commercial render or an optimized prop for interactive environments, this model is production-ready and adaptable.

The clean quad-based topology makes the mesh easy to modify, subdivide, or optimize for various platforms. With a perfect balance between polygon count and visual quality, it is suitable for high-resolution still renders, cinematic close-ups, real-time applications, and 3D printing. This versatility ensures that the model can be seamlessly integrated into projects ranging from virtual cooking games to packaging design prototypes.

Ideal Use Cases:

  • Game Development: Add realistic food assets to cooking simulators, restaurant-themed games, or interactive story-based projects.
  • Product Visualization: Showcase cheese in packaging mockups, advertisements, or point-of-sale marketing materials.
  • Animation & Film: Use in animated cooking sequences, recipe videos, or CGI food commercials.
  • AR/VR Experiences: Enhance immersive food-related simulations and virtual kitchen environments.
  • 3D Printing: Create physical replicas for educational purposes, display models, or miniature collections.

Model Features:

  • Software Used: Blender 3.5.1 for modeling and shading
  • Render Engine: Cycles (optimized for physically accurate lighting and material response)
  • Procedural Materials: Fully node-based for infinite customization without additional texture maps
  • High-Poly Geometry: Exceptional mesh detail for close-up realism
  • Clean Topology: Quad-based mesh for smooth edits and efficient UV mapping
  • Physically Accurate Shading: Includes sub-surface scattering, realistic light absorption, and reflection depth
  • Game & Print Ready: Balanced polycount for real-time performance and physical reproduction

Technical Details:

  • Vertices: 29,437
  • Polygons: 29,431
  • Geometry: Manifold, clean, and optimized for subdivision
  • File Formats Included: .blend, .fbx, .obj, .stl

Why Choose This Model:

  • No texture dependencies – fully procedural
  • Highly detailed and photorealistic
  • Ready for multiple rendering and printing workflows
  • Perfectly balanced for quality and performance
  • Versatile for multiple industries and creative applications

License:Royalty-free for both personal and commercial use, including animations, simulations, games, and 3D printing.

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8sianDude
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nice
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So good!
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Realistic Swiss Cheese Slice - Procedural 3D Model 3D model

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File formats
STL
Stereolithography | 2 files<br />File Size: 31.3 MB
OBJ
OBJ | 3 files<br />File Size: 32.4 MB
BLEND
Blender | 3 files<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />File Size: 37.9 MB
OTHER
Other<br />File Size: 4.67 MB
FBX
Autodesk FBX | 2 files<br />File Size: 30.2 MB
PNG
PNG<br />File Size: 28.6 MB
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3D Features
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The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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26857 polygons
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/ 30681 vertices
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