Polished Wood Shader - Procedural Material for Blender 01

Polished Wood Shader - Procedural Material for Blender 01 Texture

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Overview

Enhance your 3D scenes with the Polished Wood Shader – Procedural Material for Blender, a highly detailed and flexible wood surface material designed entirely within Blender v4.2.2 using the Cycles render engine. This shader replicates the natural characteristics of polished wood with striking realism and zero reliance on image textures. Ideal for interior visualization, architecture, product rendering, or stylized projects, it offers a resolution-independent solution with advanced procedural control and seamless performance.

Whether you're working on hardwood flooring, furniture models, or environmental detailing, this shader brings warmth and authenticity to your assets while keeping file sizes minimal and rendering efficient.

Core Features and Benefits

1. 100% Procedural Shader – No Image Textures Required

Built entirely using Blender’s node system, the shader avoids any image textures, allowing for:

  • Infinitely scalable resolution
  • Lightweight performance
  • Compatibility across all UV scales
  • No visible tiling or stretching issues

This makes the shader ideal for large architectural scenes or assets that demand texture precision without bloating your project files.

2. Realistic Wood Aesthetic

The shader includes a fine-tuned wood grain system with directional flow, specular highlights, and subtle gloss variation that mimics polished real-world wood. You can simulate woods like:

  • Oak
  • Pine
  • Maple
  • Walnut
  • Teak
  • Ash

3. Customizable Parameters

Modify core aspects of the material in real-time using exposed value controls:

  • Wood color (light, dark, warm, neutral)
  • Grain size and intensity
  • Surface roughness and reflectivity
  • Procedural scale for universal adaptability

These controls offer full artistic flexibility without leaving Blender’s native environment.

4. Physically-Based Rendering (PBR) Workflow Compatible

Crafted for realism, the shader includes all essential channels for PBR workflows:

  • Base color control
  • Procedural roughness and bump maps
  • Specular highlights for light interaction
  • Custom glossiness and reflection response

5. Optimized Geometry for Material Display

The included mesh is used solely for displaying the material in renders and previews. It is simple, clean, and light for real-time viewport use.

  • Vertices Count: 2,552
  • Polygon Count: 5,120
  • UV-unwrapped, non-overlapping, quad-based topology for perfect shader visualization

6. Clean UV Mapping

The mesh uses a UV layout that ensures seamless shading and accurate results for baking, projection, and shader blending. Ideal for modular workflows and game-ready assets.

7. Multiple Format Support

To ensure compatibility across pipelines, the shader and preview mesh are included in multiple formats:

  • Native Blender (.blend) with full shader node setup
  • Exported .FBX / .OBJ / .STL mesh for other applications
  • Optimized quad mesh ready for most rendering workflows

Use Case Scenarios

  • Interior Visualization: Floors, beams, window trims, doors, wall panels, furniture, etc.
  • Product Rendering: Showcasing wooden products in packaging, branding, or concept renders
  • Game Assets: Low-overhead shader for wood props, crates, interiors, fantasy environments
  • Archviz Projects: Seamless integration into large-scale or real-world architectural spaces

3D Print Preview Use

Although the shader doesn’t physically influence prints, the preview mesh with realistic wood material helps visualize how the design will look with a polished wood finish before actual production.

Included Files

  • Native .blend file with full procedural shader setup
  • Exported preview mesh: .fbx, .obj, .stl
  • Clean topology with UV unwrap
  • Organized shader node group for user-friendly customization
  • Optimized for Cycles rendering (with potential support for Eevee shaders)

Why this model?

This asset is ideal for 3D artists, architects, and designers seeking a high-quality, procedural, resolution-independent wood shader that requires no external textures. It offers complete artistic control, rich realism, and reliable performance—without heavy file sizes. Whether you're working in Blender, Unity, or exporting to other pipelines, this shader delivers professional results every time.

Add this material to your collection and elevate your 3D scenes with the timeless beauty of polished wood—crafted entirely with nodes.

Item rating
0 0
Polished Wood Shader - Procedural Material for Blender 01
$9.99
 
Royalty Free License 
Polished Wood Shader - Procedural Material for Blender 01
$9.99
 
Royalty Free License 
Response 50% in 5.7h
3D Modeling
Low-poly Modeling
Lighting
Rendering

3D Model formats

Format limitations
  • Blender (.blend) (3 files)46 MBVersion: 4.2.2Renderer: Cycles 4.2.2Version: 4.2.2Renderer: Cycles 4.2.2Version: 4.2.2Renderer: Cycles 4.2.2
  • Autodesk FBX (.fbx) (2 files)43.3 MB
  • OBJ (.obj, .mtl) (3 files)43.5 MB
  • Stereolithography (.stl) (2 files)43.4 MB
  • PNG (.png)43.1 MB
  • Other 1.45 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 5,120
  • Vertices 2,562
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Publish date2024-12-09
  • Model ID#5702919
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