DESCRIPTION
Procedural Ice Shader – Ultra-Realistic Frozen Surface Material

This Procedural Ice Shader is a high-quality, professional-grade 3D material crafted entirely within Blender v3.5.1, using the Cycles render engine. It realistically simulates complex ice phenomena such as subsurface scattering, translucent depth, light absorption, volumetric fog, and micro-crystalline patterns — all created procedurally, without the use of any image textures. This ensures seamless scalability, faster load times, and artistic flexibility across diverse projects.

This shader is ideal for artists, environment designers, and technical directors who work on arctic terrains, frozen landscapes, cryogenic laboratories, snowy cinematic sequences, and ice-based sci-fi worlds. It offers unmatched realism for both stylized and photorealistic applications, whether under sunlight, HDRI lighting, or cinematic indoor scenes.

Key Material Features
  • 100% Procedural Material: No image textures or baked maps. Designed with node-based logic, the shader ensures clean results with minimal setup.
  • Physically Based Rendering (PBR) Design: Captures real-world ice behavior including depth scattering, light diffusion, and anisotropic reflection.
  • Dynamic Frost Patterns: Procedural frost layers automatically adapt to surface scale and curvature, giving natural randomness without repetition.
  • Three Geometry Variants Included:

    • High-poly version with fully tessellated geometry and procedural displacement.
    • Game-ready version optimized for performance on low-poly meshes.
    • Clean mesh version for use in 3D printing and real-time testing scenarios.
  • Advanced Shader Controls:

    • Adjust frost intensity, bump roughness, translucency, and refractive properties.
    • Slider-based customization for scale and depth.
    • Optional tint and color temperature to match specific environments.
  • Optimized Node Setup: Modular, grouped, and documented for easy understanding. Every section is organized for maximum efficiency and tweakability.

  • Resolution Independent: Since the shader is procedural, it renders equally well on close-ups and wide shots without pixelation or texture stretching.

  • Rendering Flexibility: Works well under both HDRI and artificial light setups. No flickering or tiling issues in animation frames.

Technical Specifications
  • Vertices: 24,837
  • Polygons: 24,577
  • Shader Type: Fully Procedural (No textures used)
  • Render Engine Used: Cycles
  • Blender Version Used: 3.5.1
  • File Formats Included:

    • .blend (with procedural node setup)
    • .fbx
    • .obj
    • .stl
  • Compatibility: Fully compatible with Blender 3.0 and above. Exports available for use in other software supporting FBX, OBJ, or STL.

Use Case Applications
  • Environment Art: Perfect for creating realistic or stylized frozen rivers, snowy plains, icy caves, or tundra regions.
  • Game Asset Integration: Use in game levels, cryo labs, or winter terrains. Optimized mesh makes it suitable even for real-time applications.
  • Visual Effects (VFX): Works excellently in freeze scenes, particle FX, and destruction simulations involving ice.
  • Character/Prop Surfacing: Apply on magical staffs, enchanted weapons, frozen statues, or props needing frozen materials.
  • Architectural Rendering: Add realistic frost overlays to windows, structures, or sci-fi cryo chambers.
  • Educational Resource: Shader artists can study the node network to learn procedural techniques for icy materials inside Blender.
Licensing

The shader is royalty-free for personal and commercial use. You are allowed to use it in games, films, animations, and renders. Redistribution of the raw files or repackaging in asset libraries is not permitted.

Why This Model?

This Procedural Ice Shader provides an all-in-one solution for any project requiring frozen surfaces. Unlike traditional texture-based materials, this shader is procedurally built to offer maximum control, zero image dependency, and perfect scalability. Whether you're a 3D artist, game developer, VFX designer, or educator, this model delivers production-ready results out of the box.

Its clean geometry, customizable parameters, and real-world behavior make it far more versatile than generic image-based ice shaders. Additionally, the inclusion of multiple geometry versions allows you to adapt it for high-resolution renders, game environments, or even experimental 3D printing.

This shader is not only a tool, but a creative resource that saves time while delivering photorealistic outcomes with minimal effort.

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Procedural Ice Shader - Realistic Frozen Surface Material Texture

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File formats
STL
Stereolithography | 2 files<br />File Size: 38.6 MB
OBJ
OBJ | 3 files<br />File Size: 38.8 MB
BLEND
Blender | 3 files<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />File Size: 38.4 MB
OTHER
Other<br />File Size: 1.05 MB
FBX
Autodesk FBX | 2 files<br />File Size: 37.2 MB
JPG
JPG<br />File Size: 36.3 MB
PNG
PNG<br />File Size: 36.3 MB
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