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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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The Realistic Wood Shader 02 is a high-resolution, fully procedural shader material created in Blender v4.2.2 using the Cycles render engine. Designed for photorealistic rendering and efficient asset creation, this wood shader simulates natural wood grains with seamless tiling, customizable parameters, and zero dependency on external texture maps. Whether you’re working on product design, interior architecture, game environments, or digital asset previews, this shader ensures visually convincing and technically clean results across platforms.
This shader is ideal for both real-time rendering and high-resolution stills. Using Blender’s node-based workflow, artists can scale, rotate, and refine the wood appearance non-destructively. You can adjust base color, grain direction, texture scale, and depth, allowing quick integration into diverse production pipelines without requiring UV-based image maps.
Technical Specifications:1. 100% Procedural – No Image Textures
2. Customizable Grain and Surface Appearance
3. Optimized Shader Setup
4. Realistic Results Across Contexts
5. Efficient and Lightweight Geometry
6. Multi-Format Compatibility
This shader is not just a generic wood material — it's a versatile and professional-grade procedural asset crafted to meet the needs of 3D artists, designers, and product developers. Unlike image-based textures that limit scaling and customization, this shader delivers unlimited visual resolution and complete control over every surface attribute.
It saves you time by eliminating the need for manual UV painting or external image sourcing. You can adapt it for multiple wood types and directly integrate it into render pipelines without any post-processing hassle.
Whether you are prototyping printable models, designing interiors, or visualizing products, this shader enhances realism, workflow speed, and visual clarity — making it a perfect addition to any CG artist’s toolkit.