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Required PBR textures:
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- Roughness
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The Procedural Magma Lava Rock Material is a fully procedural, node-based shader created in Blender 5.1.2 and optimized for the Cycles render engine. It creates a realistic volcanic rock surface with rugged details, glowing magma cracks, molten lava patterns, and adjustable emission.
The material is generated entirely through Blender's shader nodes, with no external image textures required. It is suitable for volcanic environments, cinematic VFX, fantasy and sci-fi scenes, game assets, and close-up renders.
Key Features100% Procedural: Created entirely with Blender shader nodes.
Realistic Volcanic Rock: Detailed rocky surface with natural variations and ruggedness.
Glowing Magma Cracks: Procedural orange and yellow lava patterns with emission.
Fully Customizable: Adjust lava color, rock color, roughness, bump, texture detail, emission, and displacement.
No External Textures: Does not require image textures or UV-based texture maps.
Seamless Scaling: Maintains consistent procedural detail across different object sizes.
Technical SpecificationsSoftware: Blender 5.1.2
Render Engine: Cycles
Material Type: Procedural Node-Based Shader
Surface Type: Volcanic Rock / Molten Lava
Texture Type: Fully Procedural
External Textures: Not Required
Customization: Fully Adjustable
This procedural magma lava shader provides direct control over the rock surface and molten lava appearance. You can easily adjust the lava coverage, glow intensity, colors, surface detail, roughness, bump, and displacement to create anything from subtle hot cracks to intensely glowing molten rock.
Important NoteThis product is a procedural material/shader for Blender, not a standalone 3D model or texture image collection.
Blender 5.1.2 and Cycles are recommended for the intended appearance and rendering results.