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A unique, tileable micro‑brick wall PBR texture composed of extremely small handmade bricks with heavy surface roughness, chipped edges, and high joint frequency for richly detailed close‑ups. Delivered as calibrated 4K maps—Base Color, Normal, Roughness, Ambient Occlusion, and Height/Displacement—ready for Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, Maya, and Substance tools with a neutral, shadow‑free albedo. The height map supports parallax or tessellation to emphasize deep joint recession and craggy brick relief, while tuned roughness captures powdery clay with occasional polished highlights for wet or dusty looks. UV‑friendly and non‑directional, it tiles cleanly for historical facades, back‑alley walls, fantasy cities, and ruins; layers well with decals like moss, leaks, graffiti, or posters. Optimized PNG/TIFF with clear naming and suggested normal/displacement values for fast setup across engines; licensed for games, films, ArchViz, and promotional renders.
REVIEWS & COMMENTS
accuracy, and usability.
