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A richly detailed, tileable antique red brick wall PBR texture showcasing heavy age: spalled and under‑fired bricks, lime‑washed mortar, efflorescence, and localized collapses exposing rough bedding planes. Delivered as seamless 4K maps—Base Color, Normal, Roughness, Ambient Occlusion, and Height/Displacement—calibrated for physically based pipelines in Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, Maya, and Substance tools with a neutral, shadow‑free albedo. The height map supports parallax or tessellation to push deep cavities, cracked joints, and lumpy hand‑laid courses, while tuned roughness captures powdery clay, soot, and occasional damp sheen. UV‑friendly and non‑directional, it tiles cleanly for ruins, historic districts, back‑alley sets, fantasy cities, or post‑apocalyptic scenes; layers well with decals like moss, posters, graffiti, and leak streaks. Optimized PNG/TIFF with clear naming and suggested normal/displacement strengths for fast setup across engines; licensed for games, films, ArchViz, and promotional renders.
REVIEWS & COMMENTS
accuracy, and usability.
