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A seamless, tileable wall of small hand‑made red bricks with heavy age: rounded arris edges, granular erosion, and scattered cavities with pale lime mortar for authentic heritage character. Delivered as calibrated 4K maps—Base Color, Normal, Roughness, Ambient Occlusion, and Height/Displacement—optimized for shadow‑free PBR in Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, Maya, and Substance tools. The height map supports parallax or tessellation to push deep joints and craggy brick relief, while tuned roughness captures dusty clay with occasional smoother rubs and soot marks. UV‑friendly and non‑directional, it tiles cleanly for castles, alleyways, farms, ruins, and fantasy towns; pairs well with decals like moss streaks, posters, graffiti, wet leaks, or plaster patches. Pack includes clearly named PNG/TIFF maps and suggested normal/displacement strengths for quick setup across engines; licensed for games, films, ArchViz, and promotional renders.
REVIEWS & COMMENTS
accuracy, and usability.
